3Ds max - Architectural Animator
3Ds max - Architectural Animator

1. Introduction what is animation in 3ds max Running 3d animation like a business
- how to plan your movie.
- the goal (fnal product).
- communicaton with the client.
- detailed quotaton.
- storyboard .
- sketching camera paths.
- Animaton basics in 3ds max
- basic fundementals
- curve editor
- the dope sheet
- out of range types
- inverse kynematcs
- animaton along a path
- ghostng
- trajectories

2. PARTICLE SYSTEM
- SPRAY.
- snow .
- super spray.
- blizzard parray.
- pcloud.
- forces and defectors.

3. camera movements
- the pan .
- the dolly .
- turntable.
- on a path.
- atached.
- the vertgo efect.
- preview animaton.

4. Rendering flythrough
- SOLID ROCKS PLUGGIN.
- ram player .
- adobe afer efects for animaton preview.
- network rendering using backburner .
- network rendering using vray spawner
- Advanced movin.
- objects.
- Advanced car movement using madcar.
- pluggin .
- Advanced people movements using moton.
- captured files .
- Rendering only moving objects.
- Single pass.
- render .
- Twopass render .
- post producton using adobe afer efects.
- post producton using adobe afer efects.

5. AFTER EFFECTS BASICS
- project .
- compositng .
- tmeline.
- preview.
- layers.
- shapes and masks.
- text .
- animaton keyframes.
- efects.
- animaton editng example.
- fnal project.