3Ds max - Architectural Visualizer
3Ds max - Architectural Visualizer

1. Introduction
- what is rendering.
- What is vray.
- Vray-rst tme set up .
- Basic quick render and lightng setng .
- Vray sun.
- Physical camera.
- Global illuminaton.
- Quick setngs render presets.
- Color mapping.
- Ambient occulusion.
- Exposure controls.

2. LIGHTING
- VRAY SUN AND SKY.
- DAYLIGHT SYSTEM.
- ADVANCED LIGHTING SET UP (HDR.
- LIGHTING).
EXTERIOR DAY LIGHTNG :

3. ARTIFICIAL LIGHTING (NIGHT)
- VRAY LIGHT : PLANE.
- VRAY LIGHT : DOME.
- VRAY LIGHT : SPHERE.
- VRAY LIGHT : MESH.
- VRAY IES.
- Ambient light.

4.STANDARD 3DS MAX LIGHTS
- TARGET SPOR /FREE SPOT
- TARGET DIRECT /FREE DIRECT
- OMNI
- PHOTOMETRIC

5. LIGHTING HELPERS
- LIGHT LISTER
- ACTIVE SHADE

6.VRAY PHYSICAL CAMERA
- Framing your shot (how to take good shots)
- focal length
- vertcal /horizontal shif
- exposure (brightness)
- white balance
- vignet

7.VRAY MATERIALS
- material editor
- CREATE YOUR OWN MATERIAL
- VrayMTL IN DETAILS
- vray light materil
- multsubobject material

8. USE READY MADE MATERIALS
- THE AV COURSE SPECIAL LIBRARY.
- EVERMOTION MATERIAL LIBRARY.
- INTERNET MATERIAL LIBRARY.

9. RENDERING
- Auto save image / batch render /print size.
- wizard /Archive /resource collector.
- VRAY RENDER SETTINGS OVERVIEW.
- V- ray quick setngs.
- Render setup tabs.
- common.
- V - RAY.
- GI.
- SETTINGS.
- RENDER ELEMENTS.

10. POST PRODUCTION (PHOTOSHOP)
- change sky.colors manipulaton:sharpen ,: brighten darken areasbrighten fowers :vignete :Make dreamy efect:using VRayMtlID/VRayObjectIDVRayZDepthADDING FLARES:ADDING PEOPLE AND TREES