Bim solutions
Bim solutions
  • 3Ds max - Architectural Visualizer 

3Ds max - Architectural Visualizer 

1. Introduction


      • what is rendering.
      • What is vray.
      • Vray-rst tme set up .
      • Basic quick render and lightng setng .
      • Vray sun.
      • Physical camera.
      • Global illuminaton.
      • Quick setngs render presets.
      • Color mapping.
      • Ambient occulusion.
      • Exposure controls.

2. LIGHTING

      EXTERIOR DAY LIGHTNG :

      • VRAY SUN AND SKY.
      • DAYLIGHT SYSTEM.
      • ADVANCED LIGHTING SET UP (HDR.
      • LIGHTING).

3. ARTIFICIAL LIGHTING (NIGHT) 

          • VRAY LIGHT : PLANE.
          • VRAY LIGHT : DOME.
          • VRAY LIGHT : SPHERE.
          • VRAY LIGHT : MESH.
          • VRAY IES.
          • Ambient light.



4.STANDARD 3DS MAX LIGHTS

        • TARGET SPOR /FREE SPOT
        • TARGET DIRECT /FREE DIRECT
        • OMNI
        • PHOTOMETRIC


5. LIGHTING HELPERS

          • LIGHT LISTER
          • ACTIVE SHADE


6.VRAY PHYSICAL CAMERA

            • Framing your shot (how to take good shots)
            • focal length
            • vertcal /horizontal shif
            • exposure (brightness)
            • white balance
            • vignet


7.VRAY MATERIALS

              • material editor
              • CREATE YOUR OWN MATERIAL
              • VrayMTL IN DETAILS
              • vray light materil
              • multsubobject material


8. USE READY MADE MATERIALS

                • THE AV COURSE SPECIAL LIBRARY.
                • EVERMOTION MATERIAL LIBRARY.
                • INTERNET MATERIAL LIBRARY.


9. RENDERING

        • Auto save image / batch render /print size.
        • wizard /Archive /resource collector.
        • VRAY RENDER SETTINGS OVERVIEW.
        • V- ray quick setngs.
        • Render setup tabs.
        • common.
        • V - RAY.
        • GI.
        • SETTINGS.
        • RENDER ELEMENTS.


10. POST PRODUCTION (PHOTOSHOP)

                • change sky.
                  colors manipulaton:
                  sharpen ,: brighten darken areas
                  brighten fowers :
                  vignete :
                  Make dreamy efect:
                  using VRayMtlID/VRayObjectID
                  VRayZDepth
                  ADDING FLARES:
                  ADDING PEOPLE AND TREES